Career Profile
I is a game Developer on Unity3D with excellent skills in .NET development and more than 6 years of practical experience in developing game mechanics and graphical user interface.
Have been using C sharp since 2017, and Unity since the end of 2018. Have experience in development using the Task and Unitask libraries.
He can quickly investigation and fixing optimization issues, and code review.
Ilia is a quick learning, communicative, analytical, results-driven person.
I know how to work with legacy code and can become a legacy code hunter.
SDKs stack:
- Universal Render Pipeline
- ECS (Unity DOTS)
- UniTask
- Zenject
- VContainer
- Addressable Asset System
- Fmod SDK
- Wwise SDK
- Facebook SDK for Unity
- PlayFab SDK for Unity
- FireBase
- Steamworks SDK
- Photon Unity Networking (PUN 2.0)
- Amazon GameLift server SDK
- Unity Networking (Unet)
- NavMesh Unity
- DOTween
- Spine
- NodeCanvas unity (for AI + Spine)
- Mecanim animations
- Anima2D
- UnityLighting
- Feel (for mobile vibrations)
- Enhanced scroller unity
- Unity Ads
- Amplitude
- IronSource
- Unity in-app purchasing
- Unity push notifications
- Odin inspector
- HLSL in Unity
- Unit testing (Test runner)
Education
Civil EngineeringEngineer’s degree, Civil Engineering
Experiences
Game Project: Sixth Force
Game Project: Soulbind: Tales Of The Underworld
Game Projects:
- Outfire - Battle Royale Shooter
- Family match
Game Project: Art Book Paint Color by Number:
Develop NDA game projects without a name
Education modules:
Game Project: The Price of Freedom - The Secret of the Puppeteer